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NPC Generator

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Advanced [show]


Frederick Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan costume with the symbols of the sun god on his torso. He has moderate length red hair. His brown unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Guard in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He married young, but lost his spouse to brigands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Disease, Depressed. Bonds: Job, Enemies. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Frederick Fawcett, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Carlisle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries scythes. His auburn hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Passionate, Gifted. Bonds: Rich, Military. Occupation: Miner

Voice: Raspy

Attributes [hide]

Charles Carlisle, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Moss agate (7 gp). Alexandrite (1600 gp). Zircon (30 gp). Black opal (1200 gp).


Social Check DCs


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. His blonde hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Shy, Forgetful. Bonds: Rich, Mentor. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Charles Altham, Male Human Commoner 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5

Possessions: 600 gp.


Social Check DCs


Trym Walpole, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a wide-brimmed hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trym hails from a village terrorized by drow. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and he wants revenge against drow

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Rich, Enemies. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Trym Walpole, Male Human Paladin 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Anselm Tattersall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown, dusty cloak. His auburn hair is lengthy. He has green eyes.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He is a great chef.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and expand his business

Ideals: Impeccable, Gifted, Logical. Bonds: Poor, Attractive, Job. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Anselm Tattersall, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs

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