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NPC Generator

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Advanced [show]


Cory Willoughby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.

History: Born to a Soapmaker, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions; and a deep hatred of gnolls

Ideals: Opinionated. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Cory Willoughby, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alexandre Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly auburn, has prominent grey streaks. This green eyed westerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Alexandre was born the youngest of three triplets. He worked as a nervous Spice Merchant and found it very stressful. He now owns his own business.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Impulsive. Bonds: Adventurer, Job, Family. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Alexandre Staurheim, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jade (50 gp). Obsidian (7 gp). Rich purple corundum (500 gp).


Social Check DCs


Gerald Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. With bright chestnut hair and a scraggly beard. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Weaver business at a young age. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Gerald Trowbridge, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)17 (+3) 15 (+2)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Sard (50 gp). Citrine (50 gp). Rich purple corundum (900 gp).


Social Check DCs


Norman Stafford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a pixie cut. His gray eyes are passionate and lively.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the north. His mother was a mechanic, and taught him how to fix just about anything. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert, Justice, Persistence. Bonds: Slave, Poor. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Stafford, Male Human Barbarian 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of philosophers.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Secretive. Bonds: Religious, Immigrant. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Hugh Gentry, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp.


Social Check DCs

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