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NPC Generator

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Advanced [show]


Alex Branson, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his hair in dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he wants to get laid

Ideals: Disciplined, Professionalism. Bonds: Poor, Adventurer, Has a crush. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Alex Branson, Male Human Bard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)16 (+3) 15 (+2)6 (-2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 500 gp.


Social Check DCs


Nicholas Washington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean black cloak covering his clean studded leather. With a patchy black beard and wild black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: This man loves painting and to teach people painting more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nicholas's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Artistic, Gifted. Flaws: Mundane, Antagonistic. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Nicholas Washington, Male Human Expert 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Deception +1, Insight +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raymond Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan shirt with thin green vertical stripes and blue pants. His chestnut hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Knight for hire.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Raymond Ainsley, Male Human Barbarian 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 59 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Snape, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by beers. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Tim hails from a village terrorized by illithids. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many illithids want him driven away.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Tim Snape, Male Human Bard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is long and unkept. His hazel unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Guy's mother didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Disease, Antagonistic. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Guy Stansfield, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)5 (-3) 15 (+2)18 (+4)
Skills Insight +4, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 10 pp. 1 Spyglass. 1 Small steel mirror. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs

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