Solomon Redfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear flannel. His silver hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Solomon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Mason
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 19000 cp. 1 Minor magic item.
Hunter Compton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. He has wavy white hair. He has several tiny emerald earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
John Dalton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His white hair is long and unkept. His fierce brown eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.
History: John was born in the east. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC.
Ideals: Professionalism, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Gunter Brent, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear black clothing when he does not wear armor. His blonde hair is knotted and matted. This hazel eyed easterner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: He feels threatened by others; and a strong sense of loyalty to human people
Ideals: Justice. Flaws: Fearful, Racist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 80 pp.
Everard Winchester, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His eyes are a pleasant blue.
Personality: Calm and collected, he is a well trained Armorer. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born at the edge of vast plains. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: Wants to raise his children well; and to be a sailor again
Flaws: Ugly, Antagonistic. Bonds: Job, Family, Nature. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 100 gp. Zircon (40 gp). Red-brown spinel (160 gp). Aquamarine (400 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.
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