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Advanced [show]


Simon Harley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is matted, messy, and big. He has a dull look in his amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a slaver, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Harley, Male Human Commoner 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 10000 cp. A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Justin Blakely, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His red hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He struck the Merchant job and began his own company from there.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Addict, Insomniac. Bonds: Poor, Job, Nature. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Justin Blakely, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a black costume with the symbols of luck on his torso, and his gloved hand is found clutching a quarterstaff. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Guard. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Guard and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Beggar; and wants his loneliness to end

Ideals: Justice. Bonds: Job, Immigrant, Adventurer, Has a crush. Occupation: Guard

Voice: Stutters

Attributes [hide]

Charles Bradly, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. Alexandrite (600 gp).


Social Check DCs


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He sports yellow clothing, slightly heavier than average wear. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He acts crazy and hedonistic. He is a great chef.

History: Born in the south to a Fortune-teller, Don learned a great deal about his mother's area of expertise. A gifted student he started as a Masseuse, but he got bored and became a Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Don Tyndall, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Aldous Marlee, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, his parents were killed by a drow raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He is content; and regain custody of his daughter

Ideals: Justice. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Enemies. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Aldous Marlee, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 13 (+1)8 (-1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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