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Advanced [show]


Raymond Kendal, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic. Flaws: Disease, Antagonistic, Shy. Bonds: Adventurer. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Raymond Kendal, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Balimaar Richie, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. With a patchy brown beard and wild brown hair. His face is covered beneath a completely black helmet.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a brothel owner, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His divine abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Extrovert, Gifted. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Richie, Male Human Warrior 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Large well-done wool tapestry (600 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Southey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He has a large black mantle and cape that has been intricately interwoven into his yellow robe. He wears his golden hair up. His eyes are blue and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Odo was born on a far southern island where he grew up under the tutelage of his mother, an expert Guard. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his old friends; and he has a crush on the local laborer

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Southey, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 9 (-1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp.


Social Check DCs


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time, he is not a threatening figure. His white hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Secretive. Bonds: Adventurer, Slave, Family. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Diggory Everly, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Robert Chester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is wearing colorful clothing, dressed as a Jeweler. His left hand appears badly burned and disfigured. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 10th year, his parents were killed by a orcs raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against orcs; and many orcs want him driven away

Flaws: Antagonistic, Hedonist, Disease. Bonds: Enemies. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Chester, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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