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Advanced [show]


Wymar Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is cut jaggedly and amateurishly. His blue eyes peer out from beneath his Stetson white hat.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and a strong sense of loyalty to human people

Flaws: Shy, Racist. Bonds: Nature, Family. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Wymar Hayley, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)16 (+3) 6 (-2)14 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 8
Languages Common, Aquan, Giant, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Gerald Badger, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large blue mantle and cape that has been intricately interwoven into his yellow robe. His brown hair is smooth and relatively long. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Gerald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Gifted. Flaws: Shy, Disease. Bonds: Military. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Badger, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)18 (+4) 13 (+1)6 (-2)
Skills Performance +0, Religion +6
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dean Soames, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his long red hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Shoemaker, Dean learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy, Forgetful. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Dean Soames, Male Human Barbarian 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Aquan, Giant, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Gold dragon comb with red garnet eye (1400 gp). Gold music box (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He has wavy white hair. He has a dull look in his green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Flaws: Depressed, Shy, Ugly. Bonds: Poor, Enemies. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Anselm Springfield, Male Human Druid 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. Old masterpiece painting (1100 gp). Solid gold idol (200 gp). Gold music box (1000 gp).


Social Check DCs


Alex Snowdon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. His silver hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born at the edge of vast forest. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by brigands. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Bonds: Attractive, Poor, Guardian, Enemies, Nature. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Snowdon, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Religion +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs

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