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Advanced [show]


Kyle Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of death around his neck, and a pickaxe on his belt, and sports empty pouches on his belt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: This man loves writing and to teach people writing more than just about anything. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Kyle hails from a village terrorized by illithids. In his 18th year, his parents were killed by a illithids raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and an old rival family wants him found

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Birkenhead, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)8 (-1) 10 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Anselm was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and to settle down with his crush

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Has a crush. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Anselm Hayhurst, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 9 (-1)17 (+3)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Byron, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long auburn beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 6 years old his parents immigrated from the west. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dustin's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Immigrant. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Byron, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 2200 sp.


Social Check DCs


Guy Brady, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears green painted combat armor at almost all times, and is pretty ugly. He has a small bristly mustache and wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical, Gifted. Flaws: Ugly. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Guy Brady, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 13 (+1)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 5000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs


Balimaar Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. His golden hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and balancing his hectic life and new carter responsibilities is difficult

Flaws: Shy, PTSD. Bonds: Job, Military, Enemies. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Balimaar Fawcett, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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