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Ralf Dumph, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear white clothing when he does not wear armor. His long red hair reaches down to his waist. He has several tiny jet earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.

History: He was always a brilliant, if unscrupulous mind. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Immigrant, Rich, Family. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Dumph, Male Human Adept 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)18 (+4) 16 (+3)11 (+0)
Skills Medicine +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Undercommon, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 40 pp. Azurite (12 gp).


Social Check DCs


Alexandre Kensley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears tight fitting clothing which further accentuates his frame. His moppish brown hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with finding treasure.

History: Alexandre was born the youngest of three triplets. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and regain custody of his son

Ideals: Athletic. Flaws: Cynical. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Kensley, Male Human Warrior 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item.


Social Check DCs


Gunter Harrington, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. He is portly but not overly obese. He wears his white hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.

History: Gunter hails from a village terrorized by brigands. Gunter was born on a far southern forest where he grew up under the tutelage of his mother, an expert Bounty Hunter. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against brigands

Ideals: Impeccable. Flaws: Racist. Bonds: Immigrant, Enemies, Family. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Gunter Harrington, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 5 (-3)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Godfrey Ramsay, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears white painted combat armor at almost all times. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Seamstress profession.

History: He was born in the south, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to be a seamstress again

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Ramsay, Male Human Ranger 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit, and he perpetually has his mace ready. He wears a colorful flower in his golden hair. His eyes are amber and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Bather. He is frequently practicing swordplay.

History: He was born in the south, but his parents moved at a very young age to the west. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Bather.

Motivation: To be a Barkeep again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Bonds: Attractive, Job, Military, Immigrant. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Drogo Barney, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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