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NPC Generator

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Advanced [show]


Anselm Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His golden hair is long and unkept. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: He was born in the north. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Prescott, Male Human Aristocrat 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Kody Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long grey pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His blonde hair is still thick. He has several tiny sapphire earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Rich, Adventurer, Mentor. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Kody Tickle, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)9 (-1) 10 (+0)13 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Adelard Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large yellow mantle and cape that has been intricately interwoven into his pastel robe. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is content; and to prove his worth to the world

Ideals: Gifted. Flaws: Insane, Impulsive, Mundane. Bonds: Enemies. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Adelard Oakes, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jocelyn Gresham, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tight fitting yellow shirt and pants. His whole body is exceptionally muscular. He is bald on top and has large brown tufts of hair around his ears. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: Sold as a small child to a necromancer, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Jocelyn was born on a far eastern desert where he grew up under the tutelage of his father, an expert Hunter. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Mentor. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Jocelyn Gresham, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Everard Ainsley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant hazel.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of giants once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Flaws: Depressed. Bonds: Attractive, Enemies, Rich, Immigrant. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Everard Ainsley, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)15 (+2) 18 (+4)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 14
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 20000 cp. Carnelian (60 gp). Citrine (60 gp). Chrysoberyl (90 gp).


Social Check DCs

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