Alex Kimberley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports violet clothing, slightly heavier than average wear. His chestnut hair is greasy and uncared for. His blue eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. His first spouse was a Blacksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well.
Flaws: Ugly. Bonds: Religious, Immigrant, Rich, Family. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item.
Norman Benson, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey cloak and cross-gartered yellow stockings. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the west, but his parents moved at a very young age to the north. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.
Motivation: To unite with his sister.
Ideals: Justice. Bonds: Attractive, Immigrant, Family. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 200 gp. Black opal (1100 gp). Emerald (1100 gp). Deep blue spinel (500 gp). Chalcedony (60 gp).
Frederick Reid, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. With bright chestnut hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a necromancer, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 11 years.
Motivation: To reunite with his old friends.
Flaws: Secretive. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Clerebold Adley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His black hair is drawn into a tight pony tail with a clover scrunchie. His half smiles and brown eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a xeno-phobe, disliking non-Humans.
History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Laborer.
Motivation: A strong sense of loyalty to Human people.
Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 100 gp. Red garnet (130 gp). Rose (80 gp). 1 Minor magic item.
Gerald Kenley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears just a blue suit. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Religious. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Solid gold idol (300 gp). 1 Darkwood Shield. 1 Banded mail. 1 Full Plate. 1 Half-Plate.
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