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NPC Generator

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Advanced [show]


Patrick Marleigh, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. His hair is short and red. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Patrick took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Extrovert, Gifted. Flaws: Ugly, Shy, Antagonistic. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Patrick Marleigh, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Diggory Bentley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: Further expansion of business; and to protect his home

Ideals: Optimist. Bonds: Job, Rich, Family, Guardian. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Diggory Bentley, Male Human Expert 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 11 (+0)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Pink pearl (110 gp). Rhodochrosite (8 gp).


Social Check DCs


Robert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a black coat. With bright chestnut hair and a scraggly beard. His hazel eyes peer out from beneath his small black hat.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Robert was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To reunite with his old friends.

Bonds: Immigrant, Guardian, Adventurer, Family, Enemies. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Robert Wordsworth, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ralf Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is smooth and relatively long. His violet unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Adventurer. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Ralf Everleigh, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)17 (+3) 11 (+0)9 (-1)
Skills Athletics +4, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Tiger eye turquoise (15 gp). Freshwater pearl (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Huckabee, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady blue eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Justice, Fighting. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Huckabee, Male Human Warlock 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs

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