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NPC Generator

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Advanced [show]


Cory Hastings, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a worn and beaten armor. His golden hair and beard is wavy and long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west to a Layabout, Cory learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Cory Hastings, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Deep green spinel (120 gp). Tourmaline (120 gp). 1 Good lock. 1 Simple lock.


Social Check DCs


Tim Vance, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He sports a flattop hair cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He was granted druidic powers by his dying brother.

Motivation: He desires power and/or immortality.

Ideals: Extrovert, Gifted. Flaws: Addict, PTSD. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: German accent

Attributes [hide]

Tim Vance, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. He wears his blonde hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Forgetful, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Birkenhead, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)18 (+4) 17 (+3)13 (+1)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 400 gp.


Social Check DCs


Trey Barton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, white cloak. He keeps his long blonde hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Insomniac, Mundane, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Trey Barton, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2300 sp. Deep green spinel (140 gp).


Social Check DCs


Jocelyn Morley, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He wears his white hair up. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Jocelyn studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Entrepeneur, Philantrophist, Gifted. Bonds: Rich, Job. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Jocelyn Morley, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Sardonyx (60 gp). Eye agate (10 gp). Blue quartz (10 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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