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Advanced [show]


Guy Astley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has a small bristly mustache and wavy red hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Guy was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Doctor for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and find a way to reverse the transformation of his sister

Flaws: Disease. Bonds: Attractive, Adventurer, Family, Job. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Guy Astley, Male Human Warlock 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 5000 sp. Carnelian (70 gp).


Social Check DCs


Jocelyn Norton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. His silver hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Norton, Male Human Bard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Bertram Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. His skin is fair and his fingers are delicate and long. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend.

Flaws: Depressed, Addict. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Everly, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 10 (+0)11 (+0)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp.


Social Check DCs


Raymond Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a longbow on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has a long blonde beard with little hanging trinkets. He has a tattooed face.

Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raymond was born with his father's beautiful face. A freak accident while working with his Map Maker father left him crippled. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Adventurer, Attractive. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Raymond Woods, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Ignan, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Palomarez, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His left leg appears badly burned and disfigured. He has a long auburn beard with little hanging trinkets. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To reunite with his absent father.

Flaws: Ugly, Secretive. Bonds: Family, Nature. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Everard Palomarez, Male Human Adept 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 pp.


Social Check DCs

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