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NPC Generator

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Advanced [show]


Richard Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of luck on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: He comes from a rich western family. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He has achieved small success as a Marshal.

Motivation: He is unsatisfied with his job; and many brigands want him driven away

Ideals: Athletic, Professionalism. Bonds: Rich, Job, Enemies. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Richard Alston, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, yellow cloak. His hair is long and chestnut with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. He has a dull look in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 12 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Job, Adventurer. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Kyle Mitchell, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Drogo Springfield, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Seamstress does. He is portly but not overly obese. His white hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Seamstress soon after.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Drogo Springfield, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 8 (-1)11 (+0)
Skills Arcana +6, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Tattersall, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his right hand. His long black hair is drawn into a two foot long braid. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Attractive, In love, Job, Military, Rich. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Anselm Tattersall, Male Human Ranger 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 14 (+2)9 (-1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Terran, Druidic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears yellow trousers with grey and brown striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His white hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Gilbert studied abroad. He was taken as a slave by a traveling circus and forced to perform Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Impeccable, Gifted. Flaws: Insomniac, Fearful. Bonds: Slave. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Gilbert Hallewell, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +7, Nature +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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