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NPC Generator

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Advanced [show]


Rolf Home, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a long auburn beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Bookbinder, but he got bored and became a Glassblower. He has set out to sabotage the competition.

Motivation: He seems to be bored by most things; and he is content

Flaws: Shy, Mundane. Bonds: Enemies, Slave, Job. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Rolf Home, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. Moonstone (70 gp). Golden pearl (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Rodney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His long black hair reaches down to his waist. His thin eyebrows rest above his beady brown eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Alex Rodney, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Hourglass. 1 Silver holy symbol.


Social Check DCs


Roland Ramsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large white jacket. He keeps his chestnut hair in a flapper bob. His eyes are amber and he is always smoking a pipe.

Personality: Roland hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered music. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Ideals: Athletic, Artistic, Gifted. Flaws: Insomniac. Bonds: Family, In love. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Roland Ramsey, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Hugh Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a black scarf, and he perpetually has his ceremonial dagger ready. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: Hugh was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Persistence. Bonds: Religious, Military. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Everleigh, Male Human Adept 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 500 gp.


Social Check DCs


Trym Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.

History: He got into the Spice Merchant business at a young age. His childhood dream was to be a Navigator, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the west; and he is unsatisfied with his job

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Trym Coombs, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 15000 sp.


Social Check DCs

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