Drogo Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered tan stockings. He is portly but not overly obese. He wears his chestnut hair up. His eyes are amber and beady.
Personality: Drogo wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Drogo was born in the west. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1
Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Sapphire pendant on gold chain (1000 gp).
Balimaar Abram, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears green painted combat armor at almost all times. He has no hair. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark
Ideals: Passionate. Flaws: Ugly, Selfish. Bonds: Mentor. Occupation: Tailor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. White pearl (90 gp). Malachite (7 gp).
Gunter Coombs, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak, and carries pickaxes. He has shaved his head bald. His fierce brown eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the north. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gunter was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Joker, Impeccable. Bonds: Attractive, Nature. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 300 gp.
Anthony Tyndall, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Barrister does. He has styled his red hair well, parting it to the left. His eyes are likewise violet. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.
History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Barrister. He has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Logical. Bonds: Job, Attractive, Family. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Lance Enfield, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is always cut to a buzz. This blue eyed southerner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
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