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Advanced [show]


Guy Carlisle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Merchant. His hair is greying and his face has many wrinkles. This violet eyed westerner is not easily forgotten.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He worked as a nervous Merchant and found it very stressful. He has worked as a Merchant like his mother before him.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Professionalism. Bonds: Job, Poor, Adventurer, Family. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Guy Carlisle, Male Human Druid 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Ashton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear pastel tank tops with red pants. His silver hair and beard is wavy and long. He has gleaming, smiling green eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted druidic powers by his dying sister.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Rich, Adventurer, Guardian. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Odo Ashton, Male Human Commoner 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 10 (+0)17 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3

Possessions: 60000 cp.


Social Check DCs


Guy Graham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His hair, while still mostly auburn, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and he wants revenge against giants

Flaws: Shy, Insane. Bonds: Job, Adventurer, Enemies. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Graham, Male Human Bard 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Violet garnet (1000 gp). Moonstone (20 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Cotton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His blonde hair is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Passionate, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Cotton, Male Human Sorcerer 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 30 pp.


Social Check DCs


Gunter Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and brown robe with the hood down. His skin is fair and his fingers are delicate and long. His silver hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. A gifted student he started as a Stableman, but he got bored and became a Butcher. He became a Butcher soon after.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, Has a crush. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Gunter Carlton, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 9 (-1)13 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. 1 Backpack. 1 Masterwork Thieves’ tools.


Social Check DCs

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