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NPC Generator

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Advanced [show]


Godfrey Stapleton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Brewer. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a brewer and was forced into it by his family

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Family, Job. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Stapleton, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Anselm Blyth, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His chestnut hair is still thick. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Military. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Anselm Blyth, Male Human Druid 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Clayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his golden hair to look like a famous performer. His green eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Sabotage a competitor; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Gunter Clayton, Male Human Warrior 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Bertram Hornsby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his brown hair well, parting it to the left. His thin eyebrows rest above his beady violet eyes.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Gardener

Voice: American accent

Attributes [hide]

Bertram Hornsby, Male Human Wizard 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Beitz, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries nunchakus. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Laborer, but he got bored and became a Slave Trader. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Insane, Disease. Bonds: Job, Rich. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Aldous Beitz, Male Human Rogue 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 26000 sp. Silver pearl (140 gp). Iolite (50 gp). Chrysoberyl (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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