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Advanced [show]


Manfred Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown trousers with tan and green striped suspenders. He wears various colorful collared shirts. His red hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Soapmaker. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Rich, Debt. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Manfred Birkenhead, Male Human Bard 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 3000 sp. Azurite (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Barlow, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man wears a yellow collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He wears his white hair up. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: Gifted from a young age, Ralf studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Gifted. Bonds: Adventurer, Military. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Ralf Barlow, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Balimaar Halsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a blue coat with tan slacks. He carries with him a set of daggers on his belt, each one with a opal on the hilt. With a patchy brown beard and wild brown hair. His eyes are brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Pacifist. Bonds: Mentor, Family. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Halsey, Male Human Expert 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Bertram Rutland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He wears his brown hair up in a very large beehive style do. This amber eyed easterner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son; and wants to raise his children well

Bonds: Attractive, Immigrant, Adventurer, Family, Nature. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Bertram Rutland, Male Human Warlock 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 8 (-1)7 (-2)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Wymar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in grey turtlenecks beneath a tan coat with red slacks. He is an epitome of beauty. He has shaved his head bald. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a Map Maker, his father struggled to pay the bills. He worked as a nervous Stableman and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Job, Enemies, Poor. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Wymar Wilberforce, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 13 (+1)7 (-2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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