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NPC Generator

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Advanced [show]


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. His silver hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Theodoric studied abroad. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Theodoric Gracey, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)17 (+3) 10 (+0)16 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Chad Carlton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a green suit, tan shirt, and pastel tie. He keeps his long white hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Sculptor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Chad Carlton, Male Human Adept 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 9 (-1)6 (-2)
Skills Investigation +3, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it and is in decent physical shape. His hair is white and curly. His gray eyes peer out from beneath his wide-brimmed violet hat.

Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Gunter Kelsey, Male Human Adept 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 12 (+1)8 (-1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Tourmaline (50 gp).


Social Check DCs


Miles Preston, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his ceremonial dagger ready. He wears a colorful flower in his black hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He became a Miner soon after.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Preston, Male Human Aristocrat 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Religion +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trym took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: To settle down with his crush; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Trym Winthrop, Male Human Monk 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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