Jocelyn Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin red vertical stripes and blue pants, and he perpetually has his monstrous two handed axe ready. He has a white handlebar mustache and slicked back white hair. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 300 gp.
Solomon Budd, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear brown clothing when he does not wear armor. His hair is silver and very short. His green eyes peer out from beneath his deerstalker brown hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better kind of golem.
Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend
Flaws: Sensitive, Racist. Bonds: Military, Rich, Adventurer. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 600 gp. Rose (80 gp). Red-brown spinel (160 gp). 4 Tanglefoot bags. 2 Smokesticks. 1 Everburning torch. 1 Everburning torch.
Nicholas Remington, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. With a patchy black beard and wild black hair. His eyes are gray and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Nicholas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Philantrophist, Entrepeneur. Bonds: Family, Mentor. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 sp. Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Halsey, Male Human [Permalink]
Personal [hide]
Description: A 6'2" southern man, he wears a worn and beaten armor. His black hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Optimist, Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Kody Vance, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown tunic with yellow highlights, and long white pants that bunch up around his shoes. He wears his auburn hair up in a very large beehive style do. His eyes are likewise green.
Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Barkeep business at a young age. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found; and doesn't want to be a barkeep and was forced into it by his family
Flaws: Racist, Impulsive. Bonds: Job, Adventurer, Family. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
