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NPC Generator

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Advanced [show]


Gomory Kimberly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gomory never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Poor, In love. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Gomory Kimberly, Male Human Rogue 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 500 gp. Jet (140 gp). Coral (140 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. His moppish brown hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small forest village. Bertram was born on a far western forest where he grew up under the tutelage of his father, an expert Server. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he feels kind of lost in life

Ideals: Gifted, Professionalism. Bonds: Attractive, Nature, Immigrant. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Bertram Roscoe, Male Human Monk 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Investigation +6, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jocelyn Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His tied-back hair is auburn. His eyes are amber and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: Jocelyn was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Dyer has made it difficult for him to sleep.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Persistence. Flaws: Ugly, Cynical, Insomniac, Antagonistic. Bonds: Job. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Atterton, Male Human Bard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 13 (+1)6 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 pp.


Social Check DCs


Lewis Vance, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his brown hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He now mingles about in high society.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Lewis Vance, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Wymar Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a long brown beard with little hanging trinkets. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and human compassion

Flaws: Ugly, Insane, Racist. Bonds: Nature, Adventurer. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Wymar Walcott, Male Human Rogue 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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