Adelard Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, grey shirt, and brown tie. His blonde hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He has money and likes to spend it; and many goblins want him driven away
Ideals: Gifted. Bonds: Nature, Slave, Enemies, Rich. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1000 sp. Sapphire pendant on gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Everly, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair and beard is wavy and long. He has several tiny amber earrings on each ear.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Spy soon after.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, In love, Job. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 18 (+4) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 36000 sp. 1 Everburning torch.
Kyle Gyula, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of whips, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.
Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful necromancer made him what he is. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Family, Mentor. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. Carnelian (40 gp). Red garnet (150 gp). Peridot (40 gp).
Adam Richie, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a green and blue handkerchief worn on his left side. He has a small bristly mustache and wavy white hair. He has gray eyes and a green hat with a blue feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Adam hails from a village terrorized by illithids. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has dedicated himself to building a better village for his children.
Motivation: He wants revenge against illithids; and retire the richest man in the west
Ideals: Entrepeneur. Bonds: Family, Enemies, Adventurer. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Simon Kimberley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. He has a long red beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born to a Sailor, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his dancing dream.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
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