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NPC Generator

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Advanced [show]


Anthony Adley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with red socks and a vest with buckled shoes. His brown hair is heavily combed to the left. His violet eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Guardian. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Anthony Adley, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp. Eye agate (11 gp). Amber (110 gp).


Social Check DCs


Richard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Richard studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Has a crush. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Richard Mitchell, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Jasper (50 gp). Black pearl (900 gp). Obsidian (10 gp). Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Bertram Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean tan cloak covering his clean studded leather, and sports empty pouches on his belt. His brown hair is smooth and relatively long. His eyes are green and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is a Metallic Dragon in disguise. Bertram was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Impeccable. Bonds: Adventurer, Religious, Job. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Bertram Myerscough, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Norman Harley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with deerstalker hat, he is not a threatening figure. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. He worked as a nervous Fortune-teller and found it very stressful. He struck the Fortune-teller job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Disciplined, Optimist. Flaws: Mundane. Bonds: Family, Job. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Norman Harley, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Gerald Rayden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Gerald has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Gerald Rayden, Male Human Wizard 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 300 gp. Azurite (13 gp).


Social Check DCs

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