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NPC Generator

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Advanced [show]


Kody Rayden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is white and very short. His brown eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a mountains tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Impeccable. Bonds: Rich, Attractive, Family, Nature, Has a crush. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Kody Rayden, Male Human Rogue 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Wentworth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with brown pants. He is physically well-built. His brown hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Ernest was raised in a hard working conservative environment. In his 11th year, his parents were killed by a brigands raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Family, Job, Enemies. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Wentworth, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adam Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He wears his black hair up in a very large beehive style do. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the east. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: He desires power and/or immortality; and to unite with his brother

Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Adam Sutherland, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 33000 sp.


Social Check DCs


Theodoric Sutherland, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright brown suits and hats. His long white hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Butcher, Theodoric learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Theodoric Sutherland, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 500 gp. Silver comb with moonstones (1000 gp).


Social Check DCs


Everard Byron, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a yellow costume with the symbols of death on his torso. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.

History: The child of a Body Guard, who enjoyed hunting, Everard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Everard took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Selfish, Lazy. Bonds: Attractive, Nature. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Everard Byron, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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