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NPC Generator

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Advanced [show]


Nicholas Bentham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by sweets. He has a white handlebar mustache and slicked back white hair. His gray eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of orcs once and for all.

History: Nicholas hails from a village terrorized by orcs. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of orcs

Ideals: Fighting. Flaws: Ugly, Racist, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicholas Bentham, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 36000 sp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Ernest Law, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his bastard sword. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he has money and likes to spend it

Flaws: Selfish. Bonds: Job, Rich, Attractive. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Ernest Law, Male Human Barbarian 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Digby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His black hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. Cursed with lycanthropy at a very young age, Ernest has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Ernest Digby, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)10 (+0) 12 (+1)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Hampton, Male Human [Permalink]

Personal [hide]

Description: This man wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He is muscular with a powerful set of arms. His blonde hair is greasy and uncared for. He has amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He feels threatened by others; and wishes to resurrect an old love

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: In love, Mentor. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Everard Hampton, Male Human Paladin 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)18 (+4) 15 (+2)11 (+0)
Skills Athletics +4, Religion +7
Senses Passive Perception 12
Languages Common, Giant, Auran, Druidic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Jasper (60 gp). Bloodstone (60 gp).


Social Check DCs


Hugh Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long white beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Tailor, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against dire rats; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Insane. Bonds: Poor, Enemies. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Hugh Eastaughffe, Male Human Ranger 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Moonstone (70 gp). Black opal (700 gp).


Social Check DCs

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