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NPC Generator

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Advanced [show]


Adelard Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. His head has been shaved. His thin eyebrows rest above his beady gray eyes.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: The child of a Actor, who enjoyed hunting, Adelard was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Flaws: Ugly, Impulsive, Addict. Bonds: Nature, Rich. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Adelard Spalding, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Bloodstone (20 gp).


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. His tied-back hair is silver. He has gleaming, smiling amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Performer, but he got bored and became a Bellfounder. He has achieved small success as a Bellfounder.

Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Family, Military, Job, Adventurer. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Shane Gentry, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. He has several tiny amber earrings on each ear.

Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Logical, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Trym Yardley, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Haley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears tight fighting clothing, which leaves very little to the imagination. His right hand appears badly burned and disfigured. His hair is long and white with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Percival was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Job, Attractive, Poor. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Percival Haley, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 8 (-1)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Bertram Hadley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears dark leathers with embroidery. His clothes are grease stained in places. His golden hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Bricklayer profession.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Bricklayer, but he got bored and became a Miller. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Sabotage a competitor; and to be a bricklayer again

Flaws: Selfish. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Bertram Hadley, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)11 (+0) 11 (+0)17 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Star ruby (400 gp). Tiger eye turquoise (4 gp).


Social Check DCs

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