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Advanced [show]


John Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To unite with his sister; and meet up once more with his childhood friend

Flaws: Ugly, Greedy, Fearful. Bonds: Nature, Adventurer, Family. Occupation: Laborer

Voice: Whispers

Attributes [hide]

John Shipley, Male Human Druid 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Addington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a pastel suit, grey shirt, and blue tie. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Banker, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west

Ideals: Joker, Entrepeneur. Bonds: Attractive, Poor, Military. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Addington, Male Human Fighter 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a yellow costume with the symbols of his god on his torso. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Animal Trainer; and to reunite with his old friends

Flaws: Hedonist. Bonds: Has a crush, Adventurer, Rich. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Gunter Lancaster, Male Human Wizard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 1000 sp. Blue sapphire (600 gp). Amber (150 gp). Emerald (600 gp).


Social Check DCs


Gomory Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet costume with the symbols of death on his torso. His blonde hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane, Impulsive. Bonds: Immigrant, Religious. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Gomory Harrington, Male Human Wizard 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 52 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 17 (+3)19 (+4)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Solomon Richie, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world.

Flaws: Addict, Shy, Impulsive. Bonds: Immigrant, Poor. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Solomon Richie, Male Human Monk 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 20000 cp.


Social Check DCs

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