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NPC Generator

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Advanced [show]


Norman Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears his black hair up in a very large beehive style do. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: Sabotage a competitor; and to be a baker again

Ideals: Joker, Optimist. Bonds: Immigrant, Poor, Job. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Norman Barlow, Male Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Giant, Celestial, Orc
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Percival Atterton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large black mantle and cape that has been intricately interwoven into his red robe, and is pretty ugly. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.

History: Gifted from a young age, Percival studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Justice, Philantrophist, Gifted, Fighting. Flaws: Ugly. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Percival Atterton, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Athletics +7, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Rolf Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear white clothing when he does not wear armor. His long golden hair reaches down to his waist. His blue eyes peer out from beneath his small white hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: The child of a Herbalist, who enjoyed hunting, Rolf was taken on many hunting expeditions. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. During his travels, Rolf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rolf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rolf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Insane, Disease. Bonds: Adventurer, Nature, Job. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Rolf Lancaster, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)9 (-1) 4 (-3)11 (+0)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Southey, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears skinny pants and wears a red and grey robe with the hood down. He wears a colorful flower in his silver hair. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist, Joker. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Godfrey Southey, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Bernard Beitz, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky grey painted plate armor. He has a small bristly mustache and wavy brown hair. He has hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: The child of northern immigrants he idolized his father. After coming to the age of reason, Bernard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 15 years.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Bernard Beitz, Male Human Ranger 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs

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