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NPC Generator

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Advanced [show]


Richard Law, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His auburn hair is lengthy. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. Days after completing his studies, news broke out that his hometown was attacked by brigands. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Mundane, Fearful. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Richard Law, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Kody Morton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is styled in orderly dreadlocks. This blue eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Justice. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Kody Morton, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 sp.


Social Check DCs


Geoffrey Perry, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He is muscular with a powerful set of arms. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful wizard made him what he is. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Fearful. Bonds: Adventurer, Mentor, Guardian. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Perry, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Chad Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull yellow sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Chad Brixton, Male Human Cleric 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Rhodochrosite (11 gp).


Social Check DCs


Bernard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His long chestnut hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a crush on the local Locksmith; and to settle down with his crush

Ideals: Justice, Philantrophist. Bonds: Nature, Has a crush. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Bernard Ainsley, Male Human Monk 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)12 (+1) 11 (+0)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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