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Trym Reed, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His deerstalker hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is afraid of women and trembles around them

History: Trym was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Family. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Reed, Male Human Druid 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)18 (+4) 9 (-1)9 (-1)
Skills Acrobatics +4, Arcana +7
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Theobald Remington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears his blonde hair up. He has several tiny ruby earrings on each ear.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Insane, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theobald Remington, Male Human Rogue 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Arnold Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, and sports empty pouches on his belt. He wears his hair in dreadlocks. He has green eyes.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.

History: Arnold was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Logical, Persistence. Flaws: Depressed, Antagonistic. Bonds: Immigrant. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Arnold Blakeley, Male Human Commoner 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)17 (+3) 11 (+0)7 (-2)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Goblin
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. Hematite (8 gp). Tiger eye turquoise (8 gp). Malachite (8 gp).


Social Check DCs


Miles Bristol, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his brown hair up in a very large beehive style do. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Miles Bristol, Male Human Warrior 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Alex Hackney, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with music.

History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor, In love. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Alex Hackney, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 12 (+1)6 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs

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