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Advanced [show]


Anselm Byron, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has silver hair. His eyes are a pleasant gray.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Anselm has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Byron, Male Human Druid 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. He has gleaming, smiling gray eyes.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Patrick Blakeley, Male Human Barbarian 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 66 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6

Possessions: 7000 sp.


Social Check DCs


Gilbert Morton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He wears his white hair up. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gilbert was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist. Flaws: Greedy. Bonds: Rich, In love, Family. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Gilbert Morton, Male Human Ranger 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. Moss agate (9 gp). Black opal (1100 gp). Black pearl (800 gp). Azurite (9 gp).


Social Check DCs


Gunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He wears a broad hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Depressed, PTSD. Bonds: Enemies, Family. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Sherwood, Male Human Adept 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 4 (-3)11 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Aquamarine (200 gp). Fiery yellow corundum (800 gp). Smoky quartz (80 gp).


Social Check DCs


Godfrey Fidget, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple tan robe with yellow stripes complete with hood. He has no hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the west. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Poor, Slave. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Fidget, Male Human Paladin 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)15 (+2) 14 (+2)7 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Carnelian (20 gp). Blue quartz (12 gp). Aquamarine (1600 gp). Tourmaline (100 gp).


Social Check DCs

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