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Advanced [show]


Guy Middleton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears a robe, a symbol of death around his neck, and a longbow on his belt. His hair is long and white with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Passionate, Pacifist. Flaws: Addict. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Guy Middleton, Male Human Monk 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Shelly, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His moppish brown hair is in a traditional bowl cut. His eyes are violet and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a desert tribe. Gerard was born on a far western desert where he grew up under the tutelage of his mother, an expert Engraver. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Nature, Immigrant. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Gerard Shelly, Male Human Adept 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)7 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


William Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his club ready. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by brigands. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Fighting. Bonds: Attractive, Enemies, Mentor, Adventurer. Occupation: Healer

Voice: Whispers

Attributes [hide]

William Cholmondeley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His black hair is cut short. He has gleaming, smiling amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Carter like his mother before him.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Athletic, Extrovert. Bonds: Rich, Job, Religious. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Hayhurst, Male Human Warrior 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)10 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Percival Elton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his blonde hair up. His eyes are hazel.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Cook, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Mundane. Bonds: Job, Attractive, Enemies. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Percival Elton, Male Human Warlock 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Ignan, Sylvan, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1100 gp.


Social Check DCs

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