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NPC Generator

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Advanced [show]


Ralf Badger, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He wears his blonde hair up. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge.

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Badger, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)10 (+0) 16 (+3)9 (-1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Deep blue spinel (1200 gp). Black pearl (1200 gp).


Social Check DCs


Aldous Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Optimist. Bonds: Job, Slave, Adventurer. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Winterbourne, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Guy Tindall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has styled his silver hair well, parting it to the left. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He has never given up on his singing dream.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Military, Nature. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Guy Tindall, Male Human Commoner 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Persuasion +2, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp. White opal (1000 gp). Jet (150 gp). Banded agate (16 gp).


Social Check DCs


Manfred Merton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Manfred was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Passionate, Optimist. Bonds: Attractive, In love. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Manfred Merton, Male Human Warrior 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Woods, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, green shirt, and grey tie. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears his chestnut hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Charles was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Opinionated. Flaws: Insane. Bonds: Rich, Job. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Charles Woods, Male Human Adept 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Rich purple corundum (400 gp). Violet garnet (900 gp). Onyx (80 gp).


Social Check DCs

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