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Advanced [show]


Cory Badger, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered mace and tarnished bastard sword as well. His red hair is slicked back into a classic pompadour. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Cory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Opinionated. Flaws: Ugly, Addict. Bonds: Family. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Cory Badger, Male Human Adept 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs


Peter Colby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. He has a silver handlebar mustache and slicked back silver hair. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with dancing.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister.

Ideals: Fighting, Professionalism, Artistic. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Peter Colby, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 22000 cp. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Arnold Langdon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a white and brown handkerchief worn on his right side. His auburn hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: Wants a kiss; and he has money and likes to spend it

Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Rich, Has a crush. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Langdon, Male Human Expert 10
Medium (5'3") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 18 (+4)10 (+0)
Skills Deception +4, History +6
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 140 pp. Old masterpiece painting (800 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Solomon Lindsey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear ponchos typically of a light tan in addition to tight pants, marred by beers. His hair, while still mostly auburn, has prominent grey streaks. He has amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Solomon Lindsey, Male Human Rogue 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)9 (-1) 13 (+1)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: White opal (1000 gp). Amber (150 gp).


Social Check DCs


Lewis Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair up. His eyes are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his music dream.

Motivation: Find a way to reverse the transformation of his brother; and wants to work out more often

Ideals: Fighting, Athletic, Joker, Artistic. Bonds: Family. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Lewis Beitz, Male Human Sorcerer 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)13 (+1) 5 (-3)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs

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