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Advanced [show]


Trym Kirby, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Glassblower does. He carries with him a set of lances, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His long brown hair is drawn into a two foot long braid. His eyes are blue.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Trym studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and to be a sellsword again

Ideals: Fighting, Gifted. Bonds: Job, Guardian, Adventurer. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Trym Kirby, Male Human Rogue 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 3000 sp. Large well-done wool tapestry (200 gp). Cloth of gold vestments (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Shelley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his halberd. He has brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Robert was born the youngest of three triplets. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Flaws: Racist. Bonds: Religious, Family, Adventurer. Occupation: Bather

Voice: Raspy

Attributes [hide]

Robert Shelley, Male Human Adept 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Charles Cotton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: Gifted from a young age, Charles studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: A deep hatred of drow; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Charles Cotton, Male Human Commoner 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5

Possessions: 500 gp.


Social Check DCs


Hubert Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent father; and to reunite with his old friends

Ideals: Athletic, Optimist, Persistence. Bonds: Poor, Adventurer, Family. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Hubert Halsey, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common, Giant, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: Just what you see.


Social Check DCs


Simon Digby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is braided into rings. His eyes are a pleasant green.

Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He loathes his own lifestyle; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist, Depressed. Bonds: Nature, Family. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Simon Digby, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs

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