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NPC Generator

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Advanced [show]


Bernard Hale, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet coat over a brown low-cut shirt, and a top hat upon his head, and sports empty pouches on his belt. His tied-back hair is auburn. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Bernard was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Optimist. Bonds: Family, Has a crush. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Bernard Hale, Male Human Warlock 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 500 gp. 1 Darkwood Shield. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs


Anthony Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. He carries a battered pickaxe and tarnished trident as well. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anthony took refuge in the ruined castle and found the beat up trident and armor he uses now. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Optimist, Logical. Bonds: Nature, Job. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Anthony Staurheim, Male Human Paladin 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills Nature +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Kyle Hampton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white feathered hat and white clothes. With a patchy brown beard and wild brown hair. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Human compassion; and he wants to get laid

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Has a crush, Rich, Mentor. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Kyle Hampton, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)12 (+1) 17 (+3)6 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Bloodstone (70 gp).


Social Check DCs


Solomon Everly, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and tan handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Solomon Everly, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2100 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gerard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Jeweler, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Ainsworth, Male Human Wizard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)11 (+0) 10 (+0)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs

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