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NPC Generator

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Advanced [show]


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He sports a flattop hair cut. His amber eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Has a crush. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Ernest Kimberley, Male Human Commoner 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 16 (+3)19 (+4)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Drogo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Drogo was born on a far northern plains where he grew up under the tutelage of his father, an expert Scribe. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Drogo Wilberforce, Male Human Sorcerer 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 8 (-1)8 (-1)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Tinley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his silver hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Roger Tinley, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Thornton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Blacksmith profession.

History: When he was but 6 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Butcher for hire.

Motivation: To be a Blacksmith again; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Immigrant, Job. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Ernest Thornton, Male Human Druid 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. An abacus with copper, silver and gold markers (90 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Clerebold Sydney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in grey turtlenecks beneath a brown coat with yellow slacks. His chestnut hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Clerebold was born in the north. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Clerebold Sydney, Male Human Monk 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 17 (+3)9 (-1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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