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Advanced [show]


Roland Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered dagger and tarnished scythe as well. His hair is auburn and curly. His violet eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: The child of a Scribe, who enjoyed hunting, Roland was taken on many hunting expeditions. His divine abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Roland Ramsay, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)8 (-1) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Cornish, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Soapmaker profession.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Entrepeneur, Fighting. Flaws: Insomniac. Bonds: Job. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Aldous Cornish, Male Human Paladin 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 100 gp. Zircon (70 gp). Deep green spinel (40 gp).


Social Check DCs


Ralf Alton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by chocolates. His silver hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady gray eyes.

Personality: Ralf wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Adventurer, Religious. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Alton, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Moonstone (60 gp). Deep blue spinel (600 gp). Eye agate (13 gp).


Social Check DCs


Ralf Graham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Bonds: Attractive, Immigrant, Military. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Graham, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)16 (+3) 11 (+0)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Chad Upton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with grey pants. He is physically well-built. His moppish white hair is in a traditional bowl cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Junk Dealer soon after.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Immigrant, Job. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Upton, Male Human Expert 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 8 (-1)16 (+3)
Skills Insight +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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