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Advanced [show]


Roger Barton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a small hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Roger Barton, Male Human Warrior 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 17 (+3)15 (+2)
Skills Arcana +6
Senses Passive Perception 13
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 130 pp.


Social Check DCs


Nicholas Shelley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, white shirt, and grey tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: When he was but 7 years old his parents immigrated from the north. His childhood dream was to be a Farmer, but he was a colossal failure. He has achieved small success as a Butcher.

Motivation: To be a Farmer again; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant, Job. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Nicholas Shelley, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Infernal, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp.


Social Check DCs


Kyle Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is still thick. This hazel eyed easterner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Athletic, Optimist, Artistic. Bonds: Adventurer, Family. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Kyle Davenport, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Bernard Enfield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears brown cloth garments or leather armor. His brown hair is smooth and relatively long. He has gleaming, smiling gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Interpreter like his father before him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Bernard Enfield, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Thomas Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has done his best to style his brown hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Thomas Windsor, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs

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