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Advanced [show]


Reynard Heiser, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He dresses like a well dressed Carter does. His wide-brimmed hat is riddled with cuts and holes. He has amber eyes and a tan hat with a black feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly, Hedonist, Disease. Bonds: Job. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Reynard Heiser, Male Human Adept 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 700 gp.


Social Check DCs


Henry Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large auburn tufts of hair around his ears. His gray eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. Henry is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Mayor

Voice: American accent

Attributes [hide]

Henry Carlisle, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Paxton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is well dressed, constantly wearing a black suit, blue shirt, and grey tie, and his gloved hand is found clutching a glaive. His wide-brimmed hat is riddled with cuts and holes. His violet eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ernest took refuge in the large cave and found the beat up glaive and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly, Secretive, Antagonistic. Bonds: Adventurer, Nature. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Ernest Paxton, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)11 (+0) 18 (+4)15 (+2)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 3200 sp.


Social Check DCs


Frederick Morley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His red hair is smooth and relatively long. He has blue eyes and a grey hat with a red feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a brothel owner, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Poor, Immigrant, Job, Mentor, Attractive. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Frederick Morley, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2800 sp.


Social Check DCs


Shane Barlow, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His brown hair is smooth and relatively long. He has green eyes.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. A true patriot, Shane would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Shane's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content.

Ideals: Artistic. Flaws: Mundane, Antagonistic. Bonds: Military. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Shane Barlow, Male Human Druid 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp.


Social Check DCs

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