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NPC Generator

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Advanced [show]


Justin Colby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is short and auburn. He has a dull look in his hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Bonds: Attractive, Adventurer, Immigrant, Mentor. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Justin Colby, Male Human Warlock 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 17 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Terran, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Anselm Wakefield, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man is wearing colorful clothing, dressed as a Glassblower. His red hair is unkempt and raggedy. His gray eyes peer out from beneath his small white hat.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has achieved small success as a Glassblower.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Anselm Wakefield, Male Human Barbarian 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 50 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 10000 cp. Violet garnet (900 gp).


Social Check DCs


Hubert Marleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His black hair is lengthy and is close to two feet long. He has a dull look in his brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure.

Flaws: Ugly, Insomniac. Bonds: Immigrant, Rich, Guardian. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Hubert Marleigh, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)11 (+0) 12 (+1)5 (-3)
Skills Deception -1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. His hair is cut close to his head. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Adventurer, Family. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

William Hallewell, Male Human Fighter 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Manfred Blyth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. His blonde hair is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Money/treasure; and expand his business

Flaws: Fearful. Bonds: Guardian, Immigrant, Job, Rich. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Manfred Blyth, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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