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Advanced [show]


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His moppish black hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Optimist. Flaws: Insomniac. Bonds: Has a crush, Immigrant. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Solomon Brandon, Male Human Sorcerer 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 18 (+4)15 (+2)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 14
Languages Common, Terran, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 39000 sp.


Social Check DCs


Raymond Browning, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright brown hair and a scraggly beard. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: He got into the Slave Trader business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Raymond Browning, Male Human Druid 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp. Smoky quartz (20 gp).


Social Check DCs


Balimaar Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with grey colored cloaks and clothing. He sports a long blonde beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Barrister.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Rich, Job. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Balimaar Sharps, Male Human Bard 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: Silver pearl (80 gp). White pearl (80 gp). Red-brown spinel (80 gp). 1 Minor magic item.


Social Check DCs


Patrick Halsey, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his green robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He married young, but lost his spouse to goblins. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Selfish, Depressed. Bonds: Enemies. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Patrick Halsey, Male Human Paladin 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 3000 sp. Silver pearl (50 gp). Banded agate (12 gp). Star rose quartz (80 gp).


Social Check DCs


Manfred Allerton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His golden hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Manfred Allerton, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 500 gp. Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Black opal (700 gp).


Social Check DCs

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