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NPC Generator

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Advanced [show]


Balimaar Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his chestnut hair in a flapper bob. He has hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Balimaar was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he's in love

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Has a crush, Religious. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Lindsay, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 10 (+0)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Emerald (1000 gp). Tourmaline (140 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His moppish chestnut hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Attractive, Job. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Rolf Yorke, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)17 (+3) 13 (+1)6 (-2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hunter Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in an above average manner. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast desert. He was taken as a slave by a traveling circus and forced to perform He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Slave. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Marlee, Male Human Sorcerer 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 50000 cp.


Social Check DCs


Solomon Woods, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green shirt with thin blue vertical stripes and yellow pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes, though not visible through his cowl, are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To reunite with his absent father.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave, Family. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Solomon Woods, Male Human Bard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 19000 cp.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His red hair is slicked back into a classic pompadour. He has gray eyes and a brown hat with a tan feather.

Personality: He will rave to anyone who will listen. He also hits on women, regardless of circumstances.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up longbow and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end.

Flaws: Insane. Bonds: Attractive, Immigrant, Has a crush, Nature. Occupation: Banker

Voice: German accent

Attributes [hide]

Kyle Mitchell, Male Human Monk 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Hematite (10 gp). Jet (100 gp). Moonstone (40 gp). Violet garnet (1200 gp).


Social Check DCs

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