Adam Hayley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears white painted combat armor at almost all times and is in decent physical shape. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Painter. He is obsessed with a lost civilization.
History: He comes from a rich eastern family. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure.
Bonds: Job, Adventurer, Rich. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Red-brown spinel (130 gp). 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Disguise kit.
Randal Barclay, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright pastel suits and hats. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Antagonistic, Ugly. Bonds: Job. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 35 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 80 pp.
Drogo Brady, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 6 years old his parents immigrated from the north. His martial abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Athletic, Pacifist, Gifted. Bonds: Immigrant. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1000 gp. Deep blue spinel (900 gp). Bloodstone (80 gp). Red garnet (100 gp).
Guy Bing, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green shirt with thin white vertical stripes and yellow pants. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is calm most of the time but flees social interaction. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the east his family was never financially stable. His childhood dream was to be a Knight, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent father
Flaws: Ugly, Shy. Bonds: Family, Poor, Job. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Citrine (80 gp). 1 Climber’s kit.
Lewis Rutland, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his long blonde hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Lewis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the west his family was never financially stable. Over the years he perfected his riding and shooting skills. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Shy, Depressed. Bonds: Poor, Military, Nature. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Freshwater pearl (16 gp). Violet garnet (1000 gp). Moss agate (16 gp). Violet garnet (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
