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Advanced [show]


Gerard Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His violet eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Impeccable, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Gerard Barlow, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely black suit with blue socks and a vest with buckled shoes. His hair is silver and very short. He is very pretty but has cold, dead eyes.

Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with poetry.

History: Hugh was raised in a hard working conservative environment. He worked as a nervous Shepherd and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Depressed, Insane. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Hugh Acton, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)15 (+2) 11 (+0)6 (-2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Randal Rowley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears very tight pants and wife beaters, though occasionally he sports a green coat. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's attracted to the PC; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Forgetful, Mundane. Bonds: Has a crush. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Randal Rowley, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 47000 sp.


Social Check DCs


Conrad Weld, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His black hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Masseuse, who enjoyed hunting, Conrad was taken on many hunting expeditions. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants

Flaws: Impulsive, Fearful, Insomniac. Bonds: Nature, Enemies. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Weld, Male Human Bard 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 70 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1200 gp. A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his red hair up. He wears an eyepatch.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: Regain custody of his son; and he has passion for adventuring and risk

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Gerard Snape, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp. Aquamarine (600 gp). Aquamarine (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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