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NPC Generator

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Advanced [show]


Peter Stafford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. With bright black hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: Peter hails from a village terrorized by giants. He has had some formal singing training, and achieved minor success. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Peter Stafford, Male Human Ranger 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp.


Social Check DCs


Chad Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. He has hazel eyes and a red hat with a brown feather.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Chad Wesley, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: Black opal (1100 gp). 1 Minor magic item.


Social Check DCs


Lance Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His white hair is smooth and relatively long. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Lance hails from a village terrorized by dire rats. A gifted student he started as a Marshal, but he got bored and became a Bookbinder. He has achieved small success as a Bookbinder.

Motivation: Money/treasure; and expand his business

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Enemies, Job, Rich. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Asheton, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Good lock. 1 Hourglass. 1 Superior lock.


Social Check DCs


William Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

William Gracey, Male Human Monk 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Ramsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple white robe with pastel stripes complete with hood. His red hair is still thick. This gray eyed westerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast mountains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Impulsive. Bonds: Attractive, Job, Nature, Family. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Simon Ramsay, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Banded mail.


Social Check DCs

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