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Advanced [show]


Adelard Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather, and sports empty pouches on his belt. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise amber. His teeth are white and perfect.

Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted arcane powers by his dying brother.

Motivation: Human compassion.

Ideals: Impeccable, Gifted. Flaws: Hedonist, Racist. Bonds: Attractive. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Adelard Gresham, Male Human Adept 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Kenley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Mayor and is in decent physical shape. His auburn hair is cut short with large spiked bangs in the front. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Mentor, Religious. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Godfrey Kenley, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Everard Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. His hair is brown and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast forest. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Lazy. Bonds: Rich, Nature, Adventurer. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Everard Blythe, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Religious, Nature, Enemies. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Gunter Hadleigh, Male Human Monk 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Aquan
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1000 sp. Solid gold idol (800 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (900 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Fidget, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Extrovert. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Fidget, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp. Golden yellow topaz (300 gp). Pink pearl (160 gp).


Social Check DCs

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