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Nicholas Bentham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears just a green suit. He has a hunchback. His chestnut hair is greasy and uncared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was a soldier and died while he was still young. Nicholas was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and many giants want him driven away

Ideals: Athletic. Flaws: Ugly. Bonds: Military, Religious, Enemies. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Bentham, Male Human Bard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Raymond Barlow, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. This amber eyed northerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Raymond took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and wishes to resurrect an old love

Flaws: Racist, Hedonist. Bonds: Attractive, Mentor, Nature. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Raymond Barlow, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kody Westcott, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. His auburn hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Painter mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Fearful, Disease, Insomniac. Bonds: Rich. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Kody Westcott, Male Human Fighter 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Hamilton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it and is in decent physical shape. His long black hair is drawn into a two foot long braid. His amber eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Drogo was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Slave, Rich. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Drogo Hamilton, Male Human Expert 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Clerebold Royal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: He has always had a great fascination with Human culture. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich northern family. A freak accident while working with his Tanner mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Racist, Disease. Bonds: Attractive, In love, Rich. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Royal, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)8 (-1) 13 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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